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Regina dino crisis artwork
Regina dino crisis artwork







regina dino crisis artwork regina dino crisis artwork

While Dino Crisis did not achieve the same level of success Resident Evil did, it was popular enough to gain two sequels: ( Dino Crisis 2 and Dino Crisis 3) and a light gun-based spin-off in Capcom's Gun Survivor series, known as Dino Stalker in America and Gun Survivor 3 : Dino Crisis in Japan. The PlayStation version was met with a positive response from critics, while the Dreamcast and PC versions were criticized for not taking advantage of the respective platforms' superior hardware. The game centers around an espionage team who must find a way to survive in a secret government facility that is being infested by time-displaced dinosaurs.

regina dino crisis artwork

However, due to the dominance of Resident Evil over similarly-styled horror games overseas, "Survival Horror" became accepted as the general name for the genre. Instead it was marketed as "Panic Horror" to demonstrate its uniqueness. As horror-themed action-adventure gaming was still in its infancy, Dino Crisis rejected the label of "Survival Horror" in Japan, which was seen as merely a tagline for Resident Evil. However, unlike other so-called " Resident Evil clones" that had been released since 1997, Dino Crisis instead relied on 3D environments as opposed to pre-rendered backgrounds, and a greater focus on physical puzzles to advance in the game. Produced by Shinji Mikami, the game took inspirations from Resident Evil's RPG features such as item management and exploration. Dino Crisis is a 1999 video game developed by Capcom Production Studio 4 and released in 1999.









Regina dino crisis artwork